![]() ![]() So, one should add as many weapons as possible in RE-type games. ![]() This is quite different from melee weapons: adding a new sword in a DMC-like game requires a whole new set of complex animations that answer the questions - how will the player use the sword and how will monsters react when hit with the sword?, special effects, etc. ![]() Then again, firearms are rather cheap to add into the game: in terms of code, two shotguns will basically work the same, even if one hurts more than the other, and they’re not terribly different from a handgun. Players love accumulating weapons and increase their firepower in every possible way. The makers of Resident Evil 4 worked on various innovations associated with the use and inventory of weapons in Resident Evil 4 compared to earlier games in the series. Salvador can be seeing wielding the Chainsaw in the background. The GameCube box art for Resident Evil 4: Dr.
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